Hi everyone,
That topic might not be in the right spot but I'd looking for advice about personnal project.
I've studied software engineering and games programming for a few years and I work as a trainee in a very young French game company (and I apologize for my English ;) ). During my studies, I found a particular interest in AI and designed a (clunky) nav-mesh generator as my finale year project.
The point of the last paragraph was to show that I have some experience in games programming, a basic understanding of various topics and that I can make things done eventually.
My objective is now to develop my skills in AI. My internship does not offer me that so the best solution is to develop some simple games on my own. Here is my problem: I'm having a really hard time finding a narrow-scoped game idea that could help me develop my skills. I've tried to start doing some kind of a simple engine that could power some basic tasks (DX11 rendering and input for now) so that I could later focus on the parts I like, but it really feels like I'm never going to get it done (especially with a time-consuming job).
The game ideas that I have seam a bit too tough for side-project. I'd like to work on RTS planning AI, but that would mean doing all the RTS related stuffs, that are really interesting but not my priority at the moment.
The reason why I'm posting here is to get some pieces of advice from you about where to go. I'm quite sure someone might have been in that situation and some words of wisdom would be very appreciated.
Again, I'm not sure that thread is in the correct section, sorry if that's not the case.
Thank you for reading me!
Alex.