how many games have you done?
i was just taking a count, and it looks like caveman 3.0 is my 37th game i've done over the years.
how many games have you done?
i was just taking a count, and it looks like caveman 3.0 is my 37th game i've done over the years.
Norm Barrows
Rockland Software Productions
"Building PC games since 1989"
PLAY CAVEMAN NOW!
http://rocklandsoftware.net/beta.php
Either this is supposed to be another subtle brag thread or is poorly worded. What does "done" mean? Something you did completely yourself? Does using Unity not make it your game? Something you worked on a team with? If a team, how much of the overall code has to be yours? Do people who work on complete engines like Unreal get to count all the games made with their technology? What about contributing to biz dev SDKs that get used by games? It literally changes the count of professional developers from a handful to several hundred.
Crealysm game & engine development: http://www.crealysm.com
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Since 1994 ... a few.
Do plugins and mods count ?
The quantity of "games done" is meaningless - how many games have you "done" that were well received by the public ?
I could easily make 1 or 2 games day in Java, but that would acomplish nothing .
[spoiler]
I am having trouble believing this person's "production company" - domain name was created in May 2014 .
Outside of the web site, "Rockland Software Productions" only has one game credit ... no 'older' business listings on YP, Google, or Yahoo ... the owner is hiding his real name ...
Only mention of this company I can find before 2014 is a single review dated 2004 for the game "Caveman" .
[/spoiler]
I cannot remember the books I've read any more than the meals I have eaten; even so, they have made me.
~ Ralph Waldo Emerson
[rollup='Counter-spoiler']
Only mention of this company I can find before 2014 is a single review dated 2004 for the game "Caveman" .
Don't know what search terms you used, but these internet archive results and these CNET listings turned up high in my search results. Just glancing through the lower results it looks like there are loads of references.
I suppose there's no guarantee that Norman is the same person who created these things or they could be newer fakes, but there's also no real benefit to the ruse, so I don't see much reason to doubt it.
[/rollup]
- Jason Astle-Adams
Wielder of the Sacred Wands
[Work - ArenaNet] [Epoch Language] [Scribblings]
Four billion and one.
Eric Nevala
Indie Developer | Spellbound | Dev blog | Twitter | Unreal Engine 4
4,294,967,296
Uh... wait, are we using unsigned ints?
I've done all of them.
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