I want to learn how to produce games that play just like the ones on the market.
So then go learn the same way that those developers learned.
And you can't convince me that it would be impossible for me to learn everything from a series of tutorials. I simply believe that there is no way for me to learn to do what I want to do.
That's a stupid thing to believe, because games exist on the market, people have made those games, and they have learned how to make them. Therefore, logic says that there is a way to learn to do what you want to do. You just don't want to learn.
I'll iterate this again. You need to package a client and a server. You need a database that integrates with your scripts. You need a website that integrates with your database that you use to sell your game. You also need the ability to patch updates and expansions for your games.
And I'll say this again: You haven't yet learned, so your statements are all obvious points that everyone knows, except the points where you are wrong, because you don't know.
I don't want to waste my time digging through manuals.
It's not wasting time. Learning, experience, knowledge, is not a waste of time. They are stepping stones to your goals. If you want to ignore the boring parts, you won't acquire the skill necessary to achieve what you want.
I don't even want to do anything besides work on my MMO.
I also think that the scripts in games on the market today are far more complex than anything I see being discussed by amateurs.
But you are the amateur. So you don't actually have the knowledge to know whether anyone else is speaking accurate information or not.
Theres a big difference between some kid on youtube doing a tutorial and learning how to produce a game that you can buy in a store.
The difference is that that kid will someday become the one making the games you buy in stores, and the people too lazy to learn from those videos won't be making games, because games require work, and game development contains alot of boring parts.
Or even if I put in the time to learn what I could learn from manuals(which I can't I simply can't learn like that anyways)
Sure you can. But you just don't want to. "simply can't" means "it's too boring, so I choose not to". Don't mistake your own bad choices for fate.
Or even if I put in the time to learn what I could learn from manuals...it still would never measure up to Halo or WoW.
Yes it will, because that's how the developers of WoW and Halo learned... except they had even less tutorials and even less information available, so it was even more boring and even more difficult than you and I have it.
And furthermore I think it can be done quickly.
I think all that bullshit that games have a huge deadline and require a huge team is just that, bullshit.
But you are uneducated and unskilled in game development. So your claims are based on nothing except random thoughts without fact, evidence, or experience.
I can't demonstrate to you that its easy because I'm not smart.
There's a difference between smart and not smart, and studying is what makes that difference. Intelligence is gained. People grow in intelligence.
And its not like Halo or WoW is going to release source code for their game and teach everyone how to release their own servers with their own art using their game mechanics.
They won't release their source code (which is outdated anyway), but they willingly make video tutorials to help out other experts who have already mastered the basics from following other beginner tutorials and reading books and practice. I've watched plenty of videos of other developers talking about how they made their games - including videos from Halo developers. But you have to master the basics first, which takes work.
Your trying to get me to waste my time on inferior applications of game design.
*Sigh* No, I'm trying to tell you how to accomplish your goals. It is not my intention to annoy you, or to insult you, or to waste your time... but apparently I've ended up wasting my own time.