Hey gamedev, I've been working on this game on-and-off for a long time now. It's basically a runner where you need to press buttons at the right time to advance.
Anyway, I decided to add a 2 phase system. For example when you're in phase 1, you can only collide with blue platforms. When you're in phase 2, you can only collide with red platforms. It used to be only 1 phase, but it was kind of boring.
Now, the problem is that it is very unclear in which phase you're in at the moment. I need some more visual representation.
Video of game:
Game : https://www.dropbox.com/s/ev2tput1g6mq9y2/game.exe?dl=0 (ctrl to switch phases, space to jump. Sorry for the crappy levels.)
Yeah, to me right now it looks very unclear in which phase you're at. I tried changing the player colour depending on what phase you're in, but it looked very derp and didn't help. A while ago I tried a border, but it was very epileptic and unappealing.
Also, the levels look dead. When I add a lot of platforms to them they look a lot nicer, but the game becomes almost impossible to play because it becomes super hard.
So yeah, if I can't get a more clear representation I will go back to no phases.
Any suggestions on the matter? Thanks.