I've been working on a new idea lately and I'm looking for some advice on where to take it.
THe idea is to build games that are playable through commands from IRC chat rooms to control what's going happening on the screen. (think something like Twitch Plays Pokemon)
The end result would ideally be where there are a few hundred (or potentially way more) people viewing the game and entering commands into the chat box to hopefully create a chaotic experience where your individual actions dont have so much as an effect as the collective cooperation of the mob of players
Right now, Im trying to figure a way to launch a game like this and some design elements that can come with a control scheme like this. I made one game under this idea already, but it was originally intended to be streamed on a twitch.tv channel 24/7. It wasnt too reallistic of an idea to keep one of my computers tied up 24/7 to stream a game noone knows about. I'm considering changing it to a web app and loading it up to a server to run from a webpage.with its own IRC.
I have a couple other ideas, ones like an adventure game where the character runs around on procedually generated levels to create a sort of endless adventure.
Some of this borders onto marketing but I thought the idea of games played with an IRC to be interesting. THoughts?