Basically, im planning on going to the art institute for game design, is it worth it? From what I hear its a good school and they offer great opportunities, but idk anyone personally whos been there. I dont want to shell out a bunch of money if its a waste if time basically.
On a side note, assuming I go to school for game design, what kinds of things do they teach? I want to start studying now so im not going in blind. Since it will take a few years to save up, might as well study in that time.
I heard advanced algebra is needed, as well as history, game and computer logic, as well as 1 or 2 programming languages. So im thinking of buying books in these topics and studying until I can go.
thoughts?
I'll assume that by "is it worth it" you mean, do I need this to find a job in the industry.
The short answer is no, you don't. And if we stick to your current hopes and dreams, that's pretty much the end of the line.
But if, like me, you find much later that, though you're good at your job, and have learned a lot through practice, there are still times where you wish you had some form of theory to back it up, or to help you face new challenges you are less experienced with, you might look back and ask yourself "why didn't I?".
I don't know about that specific school/program, but here are several things you might want to research for yourself:
- More than algebra, everything math related. It's never superfluous. Consider that the more you know, the more valuable you can be to a development team, even if it is out of your immediate zone of responsibilities.
- Not sure how History correlates to this, but I've seen my fair share of game designers actually come from this sort of background (heck, even I used to study History in University). I think the primary advantage of doing a lot of studies down that alley is the critical mindset and work ethic that comes along with it. It translates perfectly to nearly any discipline.
- I'd probably start with C# and Unity. They're a very easy way to start learning fast and produce results (which will be good for your ego and a definite immediate positive feedback if you intend to learn it on your own). There are amazing FREE tutorials for C# and Unity out there, so save that money and don't spend it on books.
- Play games.
- Make games.
- Save up money.
- Apply to a school.
- Continue making games.