Well, here's my "day 6" post (about day 3.5 for me ... but):
http://www.gamedev.net/blog/1941/entry-2260258-woa-ii-well-its-not-a-game-yet-but-it-is-silly/
The game just isn't coming together yet ...
Well, here's my "day 6" post (about day 3.5 for me ... but):
http://www.gamedev.net/blog/1941/entry-2260258-woa-ii-well-its-not-a-game-yet-but-it-is-silly/
The game just isn't coming together yet ...
Just about done, need to finalize the offical pickup item placement tomorrow.
Also need to fix the sound effects, as the bomb / boost / marble pickup all sound the same, eventhough I assigned them different audioclips.
Any Feedback is greatly appreciated!
https://dl.dropboxusercontent.com/u/68091416/week_awesome_2_update/week_awesome_2.html
Going crazy over here, things are really tight time-wise.
[Journal Entry - End of day six]
There's no file upload limit on the contest, is there? Mine is about 100mb, and will probably be under 120MB when finished, but I just want to make triply-sure.
Going crazy over here, things are really tight time-wise.
[Journal Entry - End of day six]
There's no file upload limit on the contest, is there? Mine is about 100mb, and will probably be under 120MB when finished, but I just want to make triply-sure.
don't believe there will be an issue, but just for safety i'll say there's a 1GB limit for submissions.
Dunno if it's been set as rule -- but malware should = autodisqualification
(Not that I expect such a thing to occur)
Day 6 Part 2 - Nearly finished.
Garrett Hoofman
http://teamopifex.com
Ok so I've not been able to do a full update today. I'm just so very tired... But Today I was fixing gameplay bugs my wife found as she was testing it for me. Finishing up a few graphical things to make it look better, added sound fx, corrected dialogue. I have a new found appreciation for this type of competition. It is not for the weak at heart. I feel good about what I've created.
Two questions :
1. How are we supposed to deliver this to the Judges?
2. Can we have a "If this doesn't work,try this..." type of thing for the judges? For example I'm going to try to distribute it via a package installer thing. But it is a html5 game that can be run from my website. I'd rather them try to install it first then if that doesn't work run it from the website.
Day 6 Part 2 - Nearly finished.
That's crazy looking. In an awesome way.
Ok so I've not been able to do a full update today. I'm just so very tired... But Today I was fixing gameplay bugs my wife found as she was testing it for me. Finishing up a few graphical things to make it look better, added sound fx, corrected dialogue. I have a new found appreciation for this type of competition. It is not for the weak at heart. I feel good about what I've created.
Two questions :
1. How are we supposed to deliver this to the Judges?
2. Can we have a "If this doesn't work,try this..." type of thing for the judges? For example I'm going to try to distribute it via a package installer thing. But it is a html5 game that can be run from my website. I'd rather them try to install it first then if that doesn't work run it from the website.
Delivery is up in a few hours! So excited to play your games guys. Here's my entry for today's blog.
http://thegamedesignerapprentice.blogspot.mx/2014/09/day-6-almost-done.html
See ya guys around!