Hi guys, take a look at this:
That's the profile of a 3D wall. Basically I have the light grey part and want to make sections that jut out (the dark grey). The problem I'm having is getting a uniform thickness (the blue lines should all be the same length), I know I have to adjust the two gold vertices but I'm not sure how, I think I need to use the Pythagorean theorem but I don't know how to set it up. Also, in this case the angle is 45 degrees but I need a general solution for other angles.
It would be nice if i could just do it in 3ds Max but I can't see how, so I'll do the computations myself.
Thanks for helping.