By now most of you know what this will be about, so I will skip the usual introduction this time :D
Colonization
You don't build any colonization ships and don't directly colonize planets. There are 2 kinds of colonizations, one done by people who like you (corporations wanting to colonize a planet, private investors who want to exploit the new planet under Emperor's protection) and one done by people who don't understand yet they should love you (dissidents, rebels, disgrutled people and those who want to create their small paradise somewhere far, far away).
Separatist are easy, they randomly colonize planets, preferably unexlored and far away from you. They are irrelevent at the moment.
So, the loyal colonization works like that:
- your Empire has each turn a 80% chance to colonize 1 planet and 20% chance to colonize 2 planets (yep, quite a pace). You can improve these numbers by various investments and research. As your empire grows this pace slows down.
- if there are no orders given a random nearby explored planet will be colonized (and the citizens will ask if they are allowed to join the Empire)
- you can mark a planet as "do not colonize here" (loyal colonists will never colonize that one) and "encourage colonization" (increases a chance that colonists will choose that planet to colonize - will not work very well on vulcanic or barren planets :D)
- you can mark any explored planets as "claimed by the Empire", it has two effects, first the separatists will never colonize it (unless they have no valid targets anywhere else in the galaxy), second any colony here will instantly join the empire
- this exploration drains resources from your population and weakens the economy (so it's not exactly free)
Exploration
Your military fleet can not enter unexplored systems. You need to explore first, it's donre by abstrac "Exploration/survey team".
Your exploration team has each turn a 50% chance to make one exploration check and 50% chance for two exploration checks.
If no orders are given they choose a random nearby unexplored system and attempt exploration. You can put "explore here first" markers, in such case first a random planet will be explored. Exploration is not guaranteed to succed, something might eat the expedition :)
Only systems you have a direct starlane to can be explored this way.
Each colonized planet has a 80% chance to send one free exploration to an unexplored neighbour. This is done before the Imperial exploration team attempt.
Random event "a brave adventurer returned with news of system X" grant you sometimes free exploration of a distant system (not neighbour).
Each Terran separatists colony has 1% chance per turn to become known (explored).
What you think?