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The Week of awesome II! - The second annual unofficial gamedev competition!

Started by August 25, 2014 12:04 AM
278 comments, last by slicer4ever 10 years, 4 months ago

Hey, I would like to join if possible, Me and a designer, our team name is 'Ghostware Games'

-Jawshttp://uploading.com/files/eff2c24d/TGEpre.zip/

Btw, can an organizer update my entry in the first page? Just wanted to give a link to my journal.

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Meeeeh, I doubt I'll do any blogging, because blogging on a daily basis is a job unto itself. Shouldn't we rather use that time to program? When I write a blog post, it takes me about two hours from start to finish, if I already have a good idea of what I want to write. That's half of a productive day of work.

[Formerly "capn_midnight". See some of my projects. Find me on twitter tumblr G+ Github.]

You wouldn't need to do full out blog posts, just a couple of highlights of progress and a screenshot or two would do. Just enough to give a taste of what you're working on. 20 mins max type thing.

Meeeeh, I doubt I'll do any blogging, because blogging on a daily basis is a job unto itself. Shouldn't we rather use that time to program? When I write a blog post, it takes me about two hours from start to finish, if I already have a good idea of what I want to write. That's half of a productive day of work.


You wouldn't need to do full out blog posts, just a couple of highlights of progress and a screenshot or two would do. Just enough to give a taste of what you're working on. 20 mins max type thing.


Pretty much this sean, we simply want to see what your upto, it doesn't mean you have to give us a technical run down of what your doing. At the end of the day though if you feel you can do without those 10 points than you are free not to post until your finished.

Check out https://www.facebook.com/LiquidGames for some great games made by me on the Playstation Mobile market.

Meeeeh, I doubt I'll do any blogging, because blogging on a daily basis is a job unto itself. Shouldn't we rather use that time to program? When I write a blog post, it takes me about two hours from start to finish, if I already have a good idea of what I want to write. That's half of a productive day of work.


You wouldn't need to do full out blog posts, just a couple of highlights of progress and a screenshot or two would do. Just enough to give a taste of what you're working on. 20 mins max type thing.


Pretty much this sean, we simply want to see what your upto, it doesn't mean you have to give us a technical run down of what your doing. At the end of the day though if you feel you can do without those 10 points than you are free not to post until your finished.

Well, to that end I've created a Journal for Ghostware games at

http://www.gamedev.net/blog/1926-xaer0s-journal/

if you would like to add that to our blog section

-Jawshttp://uploading.com/files/eff2c24d/TGEpre.zip/
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I'm in! Hopefully I'll use this opportunity to get familiar with Unity.


I'm in! Hopefully I'll use this opportunity to get familiar with Unity.

I come in with the exact same mindset: it is an excuse for me to use Unity on a limited-scope project.

I'm somewhat new to blogging, let alone as part of a competition; should we post to mention each new blog entry in this thread?

(I ask because I've just made a post, and it occurs to me that I'm not sure of what I should be doing with regards to it; naturally this explanation constitutes advertisement of said post, but I can at least modify my behaviour for furture posts, if called for.)

MWAHAHAHAHAHAHA!!!

My Twitter Account: @EbornIan

Ignore this post...

Seems the blog index is now up on the first page of this thread!

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