Hello Game-dev.net!
I have been playing video games my entire life and I have recently decided that I wanted to design my very own game. I am 24 years-old, I am passionate about video games and also am a young entrepreneur. I recently got out of the military and moved to San Diego, CA to be able to pursue my dream. Before I start my official business and open my own studio, I want to have one release under my belt to gain funding and a good reputation.
There will be 1 to 4 teams of 1 to 4 players, depending on the map and play style. When the game starts, each player will need to choose one of the 18 different characters to control for the rest of the game. Every single character has “pros” and “cons”. Whether one has more health or the other one has less, each of them will have special abilities bound to their class. The players will have to pick a good team composition to best the enemy team.
Players must eliminate the enemy team while also focusing on their own survival by gathering materials. Your character must eat, sleep and stay warm. In order to do so, all the players within the team must build a camp, build items and hunt to be able to eventually knock out the other tribes. There are 6 different classes with 2 subclasses each. Will you pick the Warrior, a strong combatant that lacks inventory slots or will you play the Hunter, an agile character that can track and capture animals to make them his allies?
Here is our official Dev Journal: http://www.gamedev.net/blog/1900-island-troll-tribes/