Start on your game's engine with { insert chosen language here }, and after you have a working demo, attempt to recruit a "team" .
Be aware that unpaid "teams" have a high rate of failure.
Start on your game's engine with { insert chosen language here }, and after you have a working demo, attempt to recruit a "team" .
Be aware that unpaid "teams" have a high rate of failure.
I cannot remember the books I've read any more than the meals I have eaten; even so, they have made me.
~ Ralph Waldo Emerson
The problem is I don't have a game engine and I don't want to have to download something thats probably just a free trial version of it or buy an expensive one that really good if I don't have to and so I would prefer it if I could make it on an online full version one but that doesn't seem to exist(even though I have seen free full versions, they are all downloads)
The problem is I don't have a game engine and I don't want to have to download something thats probably just a free trial version of it or buy an expensive one that really good if I don't have to and so I would prefer it if I could make it on an online full version one but that doesn't seem to exist(even though I have seen free full versions, they are all downloads)
A game engine is what runs your game ... go program your own and after you have a working demo, attempt to recruit a "team" .
Be aware that unpaid "teams" have a high rate of failure.
I cannot remember the books I've read any more than the meals I have eaten; even so, they have made me.
~ Ralph Waldo Emerson
so any code editor would work is what you are saying?
Something tell me you don't have much experience in either art or programming.
MS Paint? Seriously?
You don't know tools you can use for programming? Seriously?
To be on the constructive side here...
You should try to learn a skill such as designing, art or programming. (No, you do not know any of those. Don't tell yourself that.)
I do know tools I can use for programming a website and I am intermediate in programming because of all the languages I know. MS paint is made for art and so I figured that something made for art will work for the artwork part of it.
MS paint is made for art and so I figured that something made for art will work for the artwork part of it.
MS Paint is far too basic to be used in a productive way. And you say you want the game to be 3D, so Paint won't help you at all there.
If you do want to do 2D art, then PSP is far better than Paint - though after version 9, when Corel bought out Jasc, they started steering away from pixel art and more towards photo editing, and using it purely for pixel art became more difficult.
You might want to look into Paint.net, Graphics Gale and GIMP as other options. All of these are free.
Basic pixel art is not dead my friend ...
https://code.google.com/p/grafx2
I do fail to see, however, how MS Paint can do 3D textures ( Blender 3D could - sorta - kinda do a bitmap to 3D texture wrap [LINK] )
I cannot remember the books I've read any more than the meals I have eaten; even so, they have made me.
~ Ralph Waldo Emerson