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New Earth RPG

Started by July 19, 2014 07:24 AM
26 comments, last by RLS0812 10 years, 3 months ago
It was just a joke. Doesn't need to be taken seriously in the context of the game even.

I know, I know, I just wasn't clear enough in my irony, sorry ^^'

I am wanting a game dev team to help me do it.


You can use the Classifieds for that.
If that is the purpose of this thread, then this thread should be locked (we don't permit team-seeking in the discussion forums).
Since this thread is not about programming, I'm moving it out of the Programming forum. Not sure what the purpose of the thread is, though... So I'll move it to the Lounge.

-- Tom Sloper -- sloperama.com

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I know these languages:
Javascript
HTML
Ruby
Python
CSS
C++
PHP

I also want it in 3D

I want this to be virtual and have a chat.

This game sounds like Harvest Moon ....

Based off of everything you listed in your "know" and "want" list, C++ is the only language powerful enough to do a 3D multi player survival / farming sim game.

If you are doing a more Farmville type of game with pseudo 3D, you could use HTML / JavaScript / PHP.

Python and Ruby VM are way too slow for real time anything.

Also note: HTML and CSS are markup languages ...

I cannot remember the books I've read any more than the meals I have eaten; even so, they have made me.

~ Ralph Waldo Emerson

meaning they don't add interactivity to anything but they do give something you can add interactivity to using something like Javascript


I am wanting to make a game like this and I am wanting a game dev team to help me do it.

That's good, what have you done?

And what happens if I don't want to play as a guy? Is the human population doomed?

"I AM ZE EMPRAH OPENGL 3.3 THE CORE, I DEMAND FROM THEE ZE SHADERZ AND MATRIXEZ"

My journals: dustArtemis ECS framework and Making a Terrain Generator

you can choose whether to play as a male or female and no the human population won't be doomed just because 1 person wants to be female instead of male.

And as far as getting a game dev team I have posted this on other game development forums and made an advert for it on this forum.

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And as far as getting a game dev team I have posted this on other game development forums and made an advert for it on this forum.

no, he's asking what have you specefically done? what are you contributing to this other than an idea? money, artwork, sound, etc?

Check out https://www.facebook.com/LiquidGames for some great games made by me on the Playstation Mobile market.

I will be contributing artwork if I can find a way to neatly make the artwork in MS paint or Paint Shop Pro because I have both of those for making art.

I will also be contributing sound for the background music in certain scenarios by sending youtube video links and seeing if the game dev team likes it for that scenario and if they do I will ask them about how they can apply this music without anything else from the video to this scenario every time it happens.

I will be contributing artwork if I can find a way to neatly make the artwork in MS paint or Paint Shop Pro because I have both of those for making art.

I will also be contributing sound for the background music in certain scenarios by sending youtube video links and seeing if the game dev team likes it for that scenario and if they do I will ask them about how they can apply this music without anything else from the video to this scenario every time it happens.

ah, i wish making my own ideas was this easy.

Check out https://www.facebook.com/LiquidGames for some great games made by me on the Playstation Mobile market.

I'm not asking what you think you will be doing, I'm asking what you're doing right now.

How much of the game have you completed? Have you even started? What you're saying here basically is that someone else will be making your idea. Why don't you start now? You already said you know a few languages.

I doubt anyone would jump on your train if you don't even have a train to begin with.

"I AM ZE EMPRAH OPENGL 3.3 THE CORE, I DEMAND FROM THEE ZE SHADERZ AND MATRIXEZ"

My journals: dustArtemis ECS framework and Making a Terrain Generator

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