Hello,
In my simulation, I've generated many sets of navmeshes, designated for different radius sizes.
Say 1st object has navmesh a
2nd object has navmesh b
But...what should I be using for bounding volume?
In my simulation, there is a large cargo truck, which should be best suited with an OBB or an AABB.
A Bounding sphere or disc is suitable for a picker etc
Now can I use collision avoidance based on different navmeshes and different bounding volumes?
I think collision detection is less problematic, because we can test the bounding volumes in real time.
But collision avoidance is more difficult to do, AFAIK, Detour would place a temporary obstacles
where the agent stands, but the radius size of all agents has to be the same.
I've thought about it for a long time.
Would anyone not mind giving me some hints?
BTW, is collision avoidance usually used with pathfinding at the same time?
Thanks
Jack