Would I be able to create a detailed model inside of ZBrush and have it divided into different parts and then rig that and animate it inside another program and then import it all into Unity so it works well with ragdolls and animates such a walking etc.? What programs could I use to do this and how can I do it?
If anyone can put together a video than it'd be very appreciated! Although if you make a tutorial make sure it's got commentary and it's put together well and it's understandable.
I don't want to consider this is possible and then find that it's not do-able, I would appreciate if someone could confirm it's possibility.