Here is my problem...I want to make a card game that can run on a web server and serve 'x' number of clients that is mostly platform agnostic on the client end (i.e. Android, IPhone, PC, Linux). I was thinking about writing a web service to act as the game server itself and then have 'apps' around it for individual platforms so that users can play the game on different devices. What are some ways I can structure this? What languages and APIs should I consider? I want to make the clients as thin as possible.
I've got some experience with c++, c#, Javascript and PHP and I limited experience with WCF and ASP.NET. I think the JSON format would be best for a medium but I'm open to ideas. Running it on a Microsoft web server is an option but I would like to explore Linux as well since it is a cheaper solution.
I know this is vague but any input on how to get started would be appreciated.