Hi guys, im new here in game development so, please bear with my noob questions.. just asking, about game states.. as of now, im working on a small textbased-semi RPG game,..
in the game i have:
MainGameStates:
----------------------------------
Start
Option
Exit
just asking if i can treat this places
Town
TrainingGrounds
Coliiseum
also as game state??
what do you think is much easier to implement game states in a game?? i mean, if switch case or enum class or anything you suggest
Regards,