scyfris, on 09 Apr 2014 - 5:48 PM, said:
Wow, this is really interesting. Can you think of anything that you can attribute to this?
That is the ultimate question. Unfortunately there is no certain thing that works. What works for one may not work for another developer. I think everything in game development is the ultimate example of trial and error (including being a success in it).
I have no ideas why either. Just a simple falling blocks game and a snake clone. Both free but with ads. They still get downloaded regularly and they still earn ad revenue.