My current game project is creating a high-speed gaming network, specifically optimized for League of Legends but also extendable to other games down the road.
I have a very early version ready for testing, but it only supports UDP tunneling, not TCP. I certainly need to add TCP tunneling as well but that is still a few weeks away even if it goes smoothly. In the meantime, I'd like to find a free-to-play Windows 7 game that does not use TCP, only UDP, to test my tunnel/proxy with. Anyone know any?
I've tried several games (League of Legends, TF 2, Dota 2, Netrek) but none of them work since they all use a combination of TCP and UDP and expect the client IP address from TCP to match the client IP address from UDP.