Hi Guys.
Currently, after looking at rendering engines and other engines, i decided to use Ogre 3D because i like the way its coded and it is very OOP-like which is an advantage to me. Anyway i managed to create a game template for my game with Ogre and now all i need is to animate some meshes i made but i have a problem. Which animation software is best for a advanced programmer which has never done 3D animation before?
What would you say is the fastest tool to animate some meshes as a beginner. I tried : Blender, Maya and Shade 14 but most of the tutorials are videos which i absolutely despise and do not consider them learning resources, i prefer text with pictures or just text.
I am not asking for a absolute perfect piece of software but more in terms of speed and the shortest learning curve that i can import into my Ogre 3D game.