hi,
i am relatively new to game developing world (started about three months ago), been doing small projects like pong, a simple platformer level,
and i am starting a small game to get a grasp on how things are done.
but i feel there is something is missing in my learning process, i see lots of technical terms and different algorithms, many different ways to test for collisions (with objects or with maps), etc, ... and i don't where i can find resources to learn about more about game programming techniques.
will i get to know them by working on projects or is there books or articles where i should read.