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Cross platform framework for VERY simple mobile app

Started by October 16, 2013 11:39 PM
5 comments, last by iiii 11 years ago

Hey, I just had a great idea for an app this world can't live without laugh.png

All the app needs to be capable of is playing a sound-sample whenever a button is clicked/touched (with no delay).

What can I use to implement this with as little work as possible and much cross platformablity as possible? wink.png

Language doesn't matter. I'm on windows.

Thanks!

Edit: Just realized there is a dedicated forum for mobile development. Maybe a mod can move this? I was a little drunk and excited when I made this post but the app idea is still AWESOME :)

You can probably use every mobile cross platform solution out there like Unity3d, Corona, libgdx, Marmalade, Mul Engine etc. If you want to give Murl Engine a try here is the link to the sound tutorial: http://murlengine.com/tutorials/en/_tutorial_chapter01_t04.php
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Thanks, I will check it out. I've written a prototype in html and javascript in the meanwhile and of course it fails on other devices :)

GameMaker Studio could do it, but if your only interest is this very simple app, I don't recommend you purchase GMStudio. I've seen other apps that do this though, maybe you should search, unless you are truly interested in created it yourself, not just having the thing.



You can try the Monkey language as well.

http://monkeycoder.co.nz/

I like Corona SDK, but I have a question about your app. Are you creating the sound samples or buying them from a source like Sound Rangers or Sound Snap?

Be wary of licenses if the latter. Using sounds as sound effects (explosion, button click, etc.) is usually no problem, but distributing for replay (select sound from list, hit "play" button to play) could be troublesome.

I have no idea what your app will be, it just raised a red flag when I saw the brief description.

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Try Kivy, it uses Python and makes writing mobile multimedia applications trivial.

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