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3D modeling from single photograph

Started by September 09, 2013 03:56 PM
13 comments, last by Krohm 11 years ago

http://www.gamasutra.com/view/news/199842/Watch_the_intriguing_3Sweep_3D_modelling_technique_in_action.php

Just saw this video. What an amazing technique.

I think, therefore I am. I think? - "George Carlin"
My Website: Indie Game Programming

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Very cool indeed!

When will this be available on your nearby Photoshop??

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Interesting movie. There have been similar papers on image-based modeling since the early '90s. As the number of technical papers increased, there were full SIGGRAPH conference courses on the subject back in '98 and '99. Back then there were some fun papers that could even pull 3D models out of hand-drawn images, such as Dr. Seuss illustrations, but was mostly limited to detecting simple geometric shapes and building them with constructive geometry.

The 3Sweep paper mentions that their algorithm only works well for cylinders and spheres, so the technology really hasn't improved dramatically in 15 years. They are sweeping instead of using constructive geometry, but it appears the same limitations apply.

I can do it faster than that.

Yeah, but if you're a programmer with zero art ability, it's pretty cool.

I think, therefore I am. I think? - "George Carlin"
My Website: Indie Game Programming

My Twitter: https://twitter.com/indieprogram

My Book: http://amzn.com/1305076532

Post #4 was an example of irony.

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Post #4 was an example of irony.

Sorry, there hasn't been irony on these forums since '07.

I think, therefore I am. I think? - "George Carlin"
My Website: Indie Game Programming

My Twitter: https://twitter.com/indieprogram

My Book: http://amzn.com/1305076532

Post #4 was an example of irony.

That wasn't irony. Perhaps you were thinking of sarcasm?

Oh, frell, forgot the main point. That does look really cool, and would certainly be a hell of a lot easier for more complex objects than sitting down to model them in SketchUp. Not to mention looks far better than someone with no modelling experience can do..

Although, I kind of started wondering how this could apply to objects that aren't so simply described with elementary shapes - i.e. a modern car or a boat, where the curves are usually designed by various bezier surfaces.

There is a fine line between irony and sarcasm. As my statement didn't contain any malice, I lean toward irony on that one.

Irony (from the Ancient Greek ???????? eir?neía, meaning dissimulation or feigned ignorance

event characterized by an incongruity, or contrast, between what the expectations of a situation are and what is really the case

Of course I can't model a complex shape in one second.

Sarcasm is "a sharp, bitter, or cutting expression or remark; a bitter gibe or taunt."

No one was target in my statement.


There is a fine line between irony and sarcasm.

I think that's called the 'A-Hole diagonal'. biggrin.png

And latch, I don't think anyone thought you were being serious. Us moderators have tough skins.

I think, therefore I am. I think? - "George Carlin"
My Website: Indie Game Programming

My Twitter: https://twitter.com/indieprogram

My Book: http://amzn.com/1305076532

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