Hi
Im doing a tactical/management game where you run a gang/militia and fight for control of urban areas. You build bases (like XCOM) and can have facilities like safehouse, barracks, drug labs, radar etc. My problem is:
1. What could suit for the sale of drugs in the city district? I know a real gang would have pushers on the streets but i need a building/facility for it. Any idea?
2. Also i need a better title for "militia skills". These are upgrades/researches that are very broad, like combat bonuses, drug production knowledge, better market connections, lokal popularity bonuses etc. Its broad but any better term than "skills"?
3. Any facility idea that speeds up "skill" acquiring? Now i have "offices" where agents work to develop your militia skills, but its not a good name/idea.
Thanks for your input!
Erik