Hi, I want to buy a book about crowd behaviour. It would be a plus if it is written with games in mind.
Any recommendations?
Hi, I want to buy a book about crowd behaviour. It would be a plus if it is written with games in mind.
Any recommendations?
Wielder of the Sacred Wands
[Work - ArenaNet] [Epoch Language] [Scribblings]
I am talking about both.
My goal is to create a game where the player controls a swarm of birds. So I need to educate myself on this topic. I know there are some tutorial / articles on the internet but I prefer to read these things from books, as they tend to explain things better and in more depth.
So yes, I would like to learn about the psychology and also simulating that psychology.
EDIT: I don't mind getting one book about the psychology and another book about it simulation.
Wielder of the Sacred Wands
[Work - ArenaNet] [Epoch Language] [Scribblings]
Movement behaviour is a common topic on any AI for games book, you can check this oune out: http://books.google.com.mx/books/about/Artificial_intelligence_for_games.html?id=1OJ8EhvuPXAC&redir_esc=y