I am in the process of making a singleplayer 3d game. I am experienced at using autodesk 3ds Max and am using it to build the game as i dont need it to have absaloutely amazing graphics and want it to be able to run on good and not so good computers. I can also use Maya with a fair amount of skill, and as there are certain things that Maya does better than 3ds Max, I was wondering if it is possible to make a model in Maya and then import it into to max for use in my game (as parts of the the terrain or scriptable characters or objects). I am using the latest versions of each.
Thanks!