Hi! So I was looking at Wolfenstein The New Order small bits of gameplay on another forum, someone said "I'll pass on this one. Looks very consoleish". And I agreed. Why do you ask? I'm not exactly sure, that's why I want some help to find out exactly that! :D
Have in mind, I'm not talking about graphics, but gameplay mechanics of modern First Person Shooters.
Crysis 1 was a fun FPS, it had a good gameplay twist (nano suit), it felt pretty good when playing, physics and graphics were off the charts by that time (and even some years later).
It was only natural to assume the same but better from Crysis 2.The first time I played Crysis 2, I don't know exactly why, but it instantly felt like Call of Duty (Modern Warfare and its sequels) but with better looks.
It surely wasn't the Crysis 1 experience, it didn't felt like that. Something about the controls, the weapons, aiming, the shooting, running, how people died, something was quite different.
Then I played Battlefield 3, lo and behold! Same reaction. It didn't felt like Battlefield 2. It felt different, much like CoD, much like Crysis 2, very different from Battlefield 2.
Then I played Rage. This one was the exception, the shooting was different, it wasn't quite Doom 3, but it was far from CoD/Crysis 2/BF3. It did felt more like the shooters I used to play before.
I play, say, Planetside 2, or any STALKER game (ShoC, CS, CoP), and they don't have the same feeling as what you'd typically call "modern shooter" either.
Do any of you feel the difference between these FPS? Do you think of CoD MW gameplay when playing other FPS? Can anybody point out exactly what it is that makes newer Crysis games, BF3 and CoD so similar? But also separates them from other FPS like Rage/STALKER/Counter Strike ?