I'm working on an iOS puzzle game and have gotten to the point where I want to replace the "programmer sound effects" I have been using with production quality sound effects. I'd like to hear people's advice on the best way to obtain high quality sound effects.
My game is a casual puzzle game. I plan on not having a music track. I figure if I were playing this game and there was music the first thing I would do is turn off the music so I'm not even bothering with it -- actually if anyone thinks this is a terrible idea I wouldn't mind hearing about it although I probably won't change my mind. But what I do need are little sound effects such as:
- A clicking noise for tiles being picked up and snapping into place.
- A popping sound for something popping out of existence in a not-bad-for-the-player way.
- A sound for something popping out of existence in a that-was-bad-for-you way.
- A you-just-did-something-that-scored-points chime.
- A you-just-leveled-up sound ... I'm thinking applause.
- A you're-about-to-lose warning siren, maybe.
- A you-just-powered-up-a game-element sound, like infusing something with energy.
- etc.
All of these things are easy to find on free sites but I don't think the quality is very good. In particular I want the negative sounds to be obviously negative but I don't want them to be grating; right now I have a buzzer noise and an electrical shorting out noise that are really annoying.
Is there a free site for this kind of stuff that someone would recommend as having high quality content?
I am not opposed to paying someone to be my Foley artist but I'm not sure how to go about doing it. I would to not want to pay very much (think 2 figures) and I would want it to be a flat one time payment. Is that reasonable or should I expect to pay more?