Note: I do not play MMOs or PC games. In fact I've played very little of the current gen games. So if this has been done already, forgive my ignorance.
So I'm watching this show where the bad ass heroine and leaping around walls, stairs, and platforms cutting down enemies left and right. All the while, she has a support group that tells her where to go and where certain things are.
This got me thinking. Why not have a game with a somewhat similar premise? Instead of radioing in directions, you provide the character with the tools he/she needs to pass a level. What this means is that the character himself (I don't want to write he/she all the time) will pass the level. The player doesn't control his movement in anyway. However, as the character progresses through the level, the player has to change what the character is equipped with. "Equipped with" means: items, spells, weapons, abilities.
The character himself will do things such as: hide behind walls/corners/pillars, use enemies as shields, pick up items, attack bosses, get through the level. All the player does is make sure that the inventory/equip list is stocked with what's needed to keep the character from failing.
Also, this concept can work with the radioing in directions idea as well.