What do you guys think about having perpetual night in a survival horror multi-player RPG?
My game uses 2D illustrations and not 3D graphics. I realize it would cut the art costs by half if I didn't have to commission art for when it is Day and for when it is Night.
Although I would have to come up with some excuse to explain why it is always night (survival horror game). Or alternatively, I can just ignore this and don't come up with any excuses.