Side scrolling dungeon crawler or open world?
Im just imagining the same experience of a top down like Zelda, Gta 2 or retro city rampage but side scrolling? Zelda 2 comes to close to what I'm thinking of minus the top down map traveling .
Maybe I'm just rambling now but I appreciate the help and insight everyone
Maybe take a look at the Castlevania series including and after Symphony of the Night?
They have an open feel where the player can explore the map in a side-scroller and the map opens up more and more as the player gains new items and abilities.
I can imagine a game with a similar dynamic and with a massive underground dungeon to explore, which is pretty much what you're looking at creating, right?
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