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Multi Player Action Game. Good Idea or Bad Idea?

Started by February 08, 2013 01:20 AM
12 comments, last by Oxymoron28 11 years, 11 months ago

I've had this idea for a while now and I personally quite like the idea of it, it's not meant to be a series war game, it's all about customising your war vehicles and taking them to war with friends!

I've written up a design brief for the time being, I believe this does a good job of conveying the idea but if you have any questions feel free to ask! Also please feel free to rip the idea apart if you truly think it's a bad idea, please though, explain! smile.png

And also, please check out my other design documents here and comment on them? [GDD] Destroy All Towers - [GDD] StealIt - [GDD] H(a)unted

[spoiler]

Multi Player Online War Game.

General Information:

- Online Multi Player

- Third Person Perspective

- Emphasis on vehicular combat; ground, sea and air.

- Emphasis on customisation of said vehicles, from colour schemes to weapons and weapon placements.

- Primarily online/LAN game play however single player mode with bots available.

- Very simple graphics, and very simple arcade controls.

- All Vehicles are controlled with “W,A,S,D” to move, the mouse will be used to aim the weapon systems.

- Players can only gain experience by completing objectives, getting a kill will only give the player points which can be spent on further upgrades.

Examples of Vehicle customisation:

Being able to add laser turrets and cannons onto jumbo jets.

Being able to add turrets, AA weapons and Mortar systems onto cruiser liners and container ships.

Total customisation to create crazy combinations and take them into war against other players or bots.

Example of Graphics:

http://media.desura.com/images/games/1/17/16911/omegalodon_02.png

http://image.bayimg.com/banclaadh.jpg

http://i1107.photobucket.com/albums/h399/SpiderMafia/Omegalodon_Win2012-08-0111-53-06-10.png

(Source: Omegalodon)[/spoiler]

Thank you for your time and I hope to hear some comments on these designs! :)

Sounds great, though I would prefer military vehicles over jumbo jets and container ships, but this is my personal perference. WorldOfTanks is similar, so I think, that it is a valid idea.

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Sounds great, though I would prefer military vehicles over jumbo jets and container ships, but this is my personal perference. WorldOfTanks is similar, so I think, that it is a valid idea.

Thank you! And yeah Military vehicles will also be available if the game were to be made. Such as having tanks and being able to add all sorts of turrets to it.

I also liked the idea of having Blimps for anti-air purposes and what not!

So what I'm gathering is that each vehicle will be like a chassis that you can attach weapon systems to, the player can build up crazy and ridiculous war machines with easy controls and can run amok through out a stylized world of fun with their friends?!

I gotta tell you the truth here; I can see myself wasting plenty of time playing this!

One thing that I think would be fun (but is total feature creep) would be the ability to exit or bail out of your vehicle and possibly enter unoccupied vehicles you could find through the world. For something like that, I wouldn't zoom in the camera or give the player the option to shoot (or a weak hand gun that wouldn't damage a vehicle, but could defend against other players on foot). They'd be slow and vulnerable to vehicles, but kind of give them a chance if they're not doing well and possibly even squeeze into hidden areas!

But yeah, I like it. Make it please. biggrin.png

Check out my game blog - Dave's Game Blog

So what I'm gathering is that each vehicle will be like a chassis that you can attach weapon systems to, the player can build up crazy and ridiculous war machines with easy controls and can run amok through out a stylized world of fun with their friends?!

I gotta tell you the truth here; I can see myself wasting plenty of time playing this!

One thing that I think would be fun (but is total feature creep) would be the ability to exit or bail out of your vehicle and possibly enter unoccupied vehicles you could find through the world. For something like that, I wouldn't zoom in the camera or give the player the option to shoot (or a weak hand gun that wouldn't damage a vehicle, but could defend against other players on foot). They'd be slow and vulnerable to vehicles, but kind of give them a chance if they're not doing well and possibly even squeeze into hidden areas!

But yeah, I like it. Make it please. biggrin.png

Yup! Pretty much that! I was thinking of having it set on an island and the idea of the game round is to take over the island.

Glad to hear you liked it :D!

Yeah, I was playing with the idea of having to capture unoccupied vehicles in the game and taking them back to the base to unlock those vehicles for customisation use. Also I liked the idea of a Just Cause style grapple hook, foot combat would be present but not concentrated on really, like you suggested literally just their to defend against other people!

And I would love to make this! But, I cant. I've got no technical expertise to speak of and as much as I'd like to advertise for a team on here, I haven't really got much to go on so won't gather much interest. Essentially I'm my own worst enemy :P

What kind of new experience would players not gotten from other war fps like Globla Agenda, Firefall, Planetside 2, Battlefield 3, etc.?

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What kind of new experience would players not gotten from other war fps like Globla Agenda, Firefall, Planetside 2, Battlefield 3, etc.?

Well they're FPS games with vehicles.

This game design is all about customising vehicles with weapon systems and then wreacking havoc over the enemy team. I guess it could be compared to Robot wars more then anything!

What kind of new experience would players not gotten from other war fps like Globla Agenda, Firefall, Planetside 2, Battlefield 3, etc.?

Well they're FPS games with vehicles.

This game design is all about customising vehicles with weapon systems and then wreacking havoc over the enemy team. I guess it could be compared to Robot wars more then anything!

Robot wars like uhhhh front mission evolved or mechwarrior online?

What kind of new experience would players not gotten from other war fps like Globla Agenda, Firefall, Planetside 2, Battlefield 3, etc.?

Well they're FPS games with vehicles.

This game design is all about customising vehicles with weapon systems and then wreacking havoc over the enemy team. I guess it could be compared to Robot wars more then anything!

Robot wars like uhhhh front mission evolved or mechwarrior online?

Front Mission Evolved and from what I've seen of MechWarrior Online are nothing at all like Robot Wars...

What kind of new experience would players not gotten from other war fps like Globla Agenda, Firefall, Planetside 2, Battlefield 3, etc.?

Well they're FPS games with vehicles.

This game design is all about customising vehicles with weapon systems and then wreacking havoc over the enemy team. I guess it could be compared to Robot wars more then anything!

Robot wars like uhhhh front mission evolved or mechwarrior online?

Front Mission Evolved and from what I've seen of MechWarrior Online are nothing at all like Robot Wars...

oh "robot wars" is a title? my bad i thought you meant it as a genre of games.

and the market you're targeting would be?

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