I'm creating a 2d sidescroller beat'em up game and wanted to know what separates the good beat'em games that are fun and have replayability from the brain dead games where all you do is spam the attack button to win.
I am going to list what I think separates a good game of this genre from the bad ones.
- Need at least two buttons: one to punch, one to block.
- have enemies that give you a reason to block.
- putting in different attack combos
- variation of enemy types (ex. high damage, high health)
I want to know if these are good ideas as well as any other ideas or concepts that I might have missed.
If you think there are better ideas put them down below.