Thanks Prinz Ashaman73. I like your idea of top heavy building design. I'll give it a shot and repost when I find the time. And yes, the shading looks better, though I've always been partial to top left light sources for some reason.
Critique my 2D assets
Has a fresh feel to it, the art is amazing seriously. Are you going for a Harvest Moon approach?
I'm not sure what sort of art style I'm going for. It's just sort of my own style, mixed in with a lot of what you see in terms of super illustrative 2D games, like Dofus, Gaia Online (minus the Chibi Super D), anything by Klei, Konjak, Paul Robertson stuff...
Thanks Prinz. I like your idea of top heavy building design. I'll give it a shot and repost when I find the time. And yes, the shading looks better, though I've always been partial to top left light sources for some reason.
Sure! Yeah, I don't think the particular light source matters (I just sort of picked one). Ashaman73 was actually the one with the building design suggestion.
-Mark the Artist
Digital Art and Technical Design
Developer Journal
i would bring the brighter blue of the sky a bigger proportion, also the stone ground can use a dark gradient.