Well, basically the topic is what two languages would you like or prefer to use together.
I wonder how many up and coming programmers changed a preference because of frustrations in getting published or contracted for development. Can the realities of the industry cause such a drastic change in sentiment in a few? Perhaps some decide to try some other language after a lot of frustration and maybe quit their goal of a commercially published game.
On the other hand, obviously a tenacious person could get very skilled at 2 or 3 languages and that would put them over the hurdles. Liking it must be important, is my point.