All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
21
users logged in
Proud partner of GDC 2025
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Support GameDev.net with a monthly
GDNet+ subscription
!
Follow Us
Chat in the
GameDev.net Discord!
Back to GDNet Lounge
Advertisement
Would you let a digital copy of yourself be made?
GDNet Lounge
Community
Started by
Cornstalks
December 31, 2012 09:34 AM
19
comments, last by
W0nD3rL1t3
12 years ago
Prev
1
2
3
(current)
W0nD3rL1t3
101
January 18, 2013 12:25 PM
If someone out there can do it. I would happily allow a replicant of myself to be manufactured.
Cancel
Save
Prev
1
2
3
(current)
This topic is closed to new replies.
Advertisement
Popular Topics
A better idea than GTA;
GDNet Lounge
How to use unordered_map in C++
General and Gameplay Programming
How to Handle Complex Side Effects and Event Sequencing in a Turn-Based Game Like XCOM?
General and Gameplay Programming
Encouraging Players to write things down.
Game Design and Theory
click and drag sprite
For Beginners
PGS solver implementation problems
Math and Physics
Advertisement
Recommended Tutorials
How to leverage launch events for a great player experience (without your servers crashing)
Networking and Multiplayer
Perspective projections in LH and RH systems
Graphics and GPU Programming
Understanding and Implementing Scene Graphs
Graphics and GPU Programming
'Slope Lighting' Terrain
Graphics and GPU Programming
Creating a Scripting System in C++ Part II: Data Manipulation
General and Gameplay Programming
Advertisement
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2025 GameDev.net, LLC
Back to Top