Like taking a salary is payola.
Bad example. My money comes from 3 sources: Making video games, acting on TV/movies, and writing books.
I would be doing the same thing whether I was getting paid for it or not. In fact I sometimes don’t receive money after an acting job and I don’t really care—I wanted to do the job; the money is just a bonus. I asked the publisher for permission to write the book because I
wanted to write a book.
Money isn’t steering me or in any way putting me into a position in which I must go against my beliefs. Everything I do I do because it is what I
want to do and I believe in it. This is
not payola. Besides, payola by definition relates specifically to the
promotion of something.
What it is is the officially recognized administration representing the culture of the British attempting to preserve and promote that culture in a very very culturally-influential market sector. It's not about the industry, the dollars, the accountants. It's about the culture and the people who live it.
People seem to have very mixed opinions as to why they are doing it/what they are attempting to do.
It turns out that not everyone in the world is American or Japanese
Is this a personal attack on myself for being an American who lives in Japan, or is there an actual reason you randomly chose these 2 countries?
Because whether or not America is pushing its culture is debatable at best, but there is no possible way to claim that Japan, the most isolated and least out-going country in the world, is doing so. Japan especially lives inside its own little bubble. How many Japanese have you ever seen in your life posting on non Japanese forums etc.?
In both cases, neither country is pushing their culture on anyone else. America makes media for itself. Movies/music go outside of America only due to high demand.
Japanese make anime for themselves. They get released outside of Japan because people outside of Japan
want to have them. Only America’s “war on terror” makes their cultural push debatable, but that is a separate issue—we are talking about media here.
It’s easy to mistake the worldwide distribution of one nation’s media (which includes video games) for being that country’s cultural push onto other countries, but that isn’t really what is happening.
I'm ashamed my own government is not doing something similar, considering we have a substantial games-production industry.
If you already have a substantial development industry then it is unlikely for your government to promote the growth of said industry—it’s already there.
The goal of this kind of promotion
should be to decrease unemployment and increase government revenue from the games sector. Canada doesn’t need this kind of promotion—in fact due to the number of studios there the best thing the government can do (in pursuit of revenue) is to keep the taxes where they are.
If you are talking more specifically about incentives to promote Canada’s culture through video games, that’s only plausible under the veil of the above.
L. Spiro