Hello everyone.
I just wanted to ask what engine you think would be best suited for the following:
--2D sidescrolling fighting game in the style of Double Dragon/Final Fight
--Sprite based graphics, though a bit on the higher end like newer King of Fighters games
--Game is planned for Steam and Ouya (I guess Ouya is more Android related), but whatever makes for easier porting to that
--Game will have background, middle ground (where characters will be and interact), and some foreground
I am the writer, concept artist, and lots of others things except the programmer, but I would like to research possible engines to discuss with the other members of the team when its time to decide on which engine we will use.
Whatever is best for what I listed above, 2D sidescrolling fighter for Steam and Ouya, sprite based.
Can be a free engine or one with a small licensing fee. I am open to all suggestions.
Thank you for your time in advance.
If you have any questions, please feel free to ask.
Engine Suggestions for a 2D Sidescrolling Brawler
[font=lucida sans unicode,lucida grande,sans-serif]Hi there,[/font]
[font=lucida sans unicode,lucida grande,sans-serif]I guess for a side scrolling 2D game, you can consider Cocos2D engine ([/font][font=lucida sans unicode,lucida grande,sans-serif]http://cocos2d.org/)[/font][font=lucida sans unicode,lucida grande,sans-serif]. It comes with lot of pre-built things, obviously still lot of things should be done by yourself but it gives you really good starting point. It has got good support & its free [/font]
[font=lucida sans unicode,lucida grande,sans-serif]Another framework you can look at is, Openframework ([/font][font=lucida sans unicode,lucida grande,sans-serif]http://www.openframeworks.cc/), looks promising, from my personal opinion, its really easy to learn kind of engine & it supports 3D too if required. [/font]
[font=lucida sans unicode,lucida grande,sans-serif]One more, check Cinder, (http://libcinder.org/[/font]), [font=lucida sans unicode,lucida grande,sans-serif]though I haven't tried it myselfm, from the screenshots it looks promising. [/font]
[font=lucida sans unicode,lucida grande,sans-serif]IF everything fails, you have free version of Unity, there are tons of resources available to make 2d side scroller game using Unity. Its free, but don't know much about licensing when it comes to releasing your game. [/font]
[font=lucida sans unicode,lucida grande,sans-serif]Hope this helps [/font]
[font=lucida sans unicode,lucida grande,sans-serif]Happy Coding. [/font]
[font=lucida sans unicode,lucida grande,sans-serif]I guess for a side scrolling 2D game, you can consider Cocos2D engine ([/font][font=lucida sans unicode,lucida grande,sans-serif]http://cocos2d.org/)[/font][font=lucida sans unicode,lucida grande,sans-serif]. It comes with lot of pre-built things, obviously still lot of things should be done by yourself but it gives you really good starting point. It has got good support & its free [/font]
[font=lucida sans unicode,lucida grande,sans-serif]Another framework you can look at is, Openframework ([/font][font=lucida sans unicode,lucida grande,sans-serif]http://www.openframeworks.cc/), looks promising, from my personal opinion, its really easy to learn kind of engine & it supports 3D too if required. [/font]
[font=lucida sans unicode,lucida grande,sans-serif]One more, check Cinder, (http://libcinder.org/[/font]), [font=lucida sans unicode,lucida grande,sans-serif]though I haven't tried it myselfm, from the screenshots it looks promising. [/font]
[font=lucida sans unicode,lucida grande,sans-serif]IF everything fails, you have free version of Unity, there are tons of resources available to make 2d side scroller game using Unity. Its free, but don't know much about licensing when it comes to releasing your game. [/font]
[font=lucida sans unicode,lucida grande,sans-serif]Hope this helps [/font]
[font=lucida sans unicode,lucida grande,sans-serif]Happy Coding. [/font]
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