Killers, Thrillers, Fillers
Avoiding bizarre jargon is a good starting point, especially if you are discussing game design with strangers.
Omae Wa Mou Shindeiru
I usually go 10% Killer, 15% Bargain, 35% Pudgy, 20% Crooked, 35% Cultivation. I like using it this way because all of the random words can go together, even though they ultimately add up to 115% instead of 100%, so my game is like 1 game + 15% of a game. I hope they don't fix the glitch soon, because I like having games that are 1 game + 15% of a game. They're so special, and everyone has a lot of fun playing them (15% more fun than they would have playing a regular game).
But no, honestly, what does your OP even mean? You're going to have to clarify if you want a serious response.
But no, honestly, what does your OP even mean? You're going to have to clarify if you want a serious response.
[twitter]Casey_Hardman[/twitter]
2 questions: 1) does anybody want to place bets on what Motok means?
2) is there any medium worth betting with in this forum?
Either way, my guesses are as follows:
Killer: action
Thriller: plot/cutscenes
Filler: time wasters like grinding or exploration
2) is there any medium worth betting with in this forum?
Either way, my guesses are as follows:
Killer: action
Thriller: plot/cutscenes
Filler: time wasters like grinding or exploration
Good news, everyone! I have a signature now!
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement
Recommended Tutorials
Advertisement