BTW, someone earlier in the thread made mention of a plate tectonics thread. That thread is http://www.gamedev.n...late-tectonics/ and it looks mightily interesting. The guy even posted a link to source code. I haven't fiddled with it yet, but I might have to download it and tinker for awhile. This thread has got my brain fired up for procedural stuff again.
This model is amazing! I did something very similar with research while finishing up my Bachelors of Science for Geology... except I ended up writing code within a Mathematica notebook. I have very little experience in any other sort of programming beside AutoCAD... I wish I had half of the talent you guys have in developing code and simulations.