All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
18
users logged in
Proud partner of GDC 2025
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Support GameDev.net with a monthly
GDNet+ subscription
!
Follow Us
Chat in the
GameDev.net Discord!
Back to General and Gameplay Programming
Advertisement
Problem NOT solved.
General and Gameplay Programming
Programming
Started by
period3
January 10, 2000 06:04 PM
-1
comments, last by
period3
25 years ago
period3
Author
122
January 10, 2000 06:04 PM
Argh! I corrected the syntax errors, and now I''mg etting the linker error again
I guess I must have added some incomplete deprecated classes that weren''t part of the original project. doh!
.3
Cancel
Save
This topic is closed to new replies.
Advertisement
Popular Topics
Does it matter how many vertex buffers you have in a scene?
Graphics and GPU Programming
sorting algorithm
For Beginners
Cubemap Sampling Artifacts
Graphics and GPU Programming
Game engine architecture. Are cameras considered a tool or scene object?
General and Gameplay Programming
OpenGL path tracer in C++
Math and Physics
Mesh shader vertex amount?
2D and 3D Art
Advertisement
Recommended Tutorials
Light Introduction to Genetic Programming
Artificial Intelligence
How to mitigate launch uncertainty with game server orchestration
Networking and Multiplayer
Map File Format
General and Gameplay Programming
Object Pooling in Unity 2021+
General and Gameplay Programming
Building a First-Person Shooter: Part 1.4 Mouse Inputs
General and Gameplay Programming
Advertisement
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2025 GameDev.net, LLC
Back to Top