Hello,
I have a question:
A unit is standing at the top of a triangle.
The triangle is filled with tiles.
So, I have to make a kind of path of tiles where the unit is permitted to
go. The tiles where the unit can go will be lighted, the others not.
What kind of AI can be used to make this path?
Thank You and greetings
Renran
Making a path of tiles for a unit
Have a look at the "A-star" (aka "A*") algorithm. It should do what you need :-)
Wielder of the Sacred Wands
[Work - ArenaNet] [Epoch Language] [Scribblings]
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