Compilate script "#", i have assert "string subscript out of range"
code line 194:
asETokenClass t = engine->ParseToken(&modifiedScript[pos], modifiedScript.size() - pos, &len);
yes, script is one character "#"
asETokenClass t = engine->ParseToken(&modifiedScript[pos], modifiedScript.size() - pos, &len);
AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game
AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game