Advertisement

Opinion on World Chat?

Started by March 24, 2012 01:34 PM
34 comments, last by fasttrackjack 12 years, 9 months ago
this is an mmo your talking about mate. any measure which might upset/annoy a player, is just another reason for them not to play your game. in the end, if your aim is to make money, then u need to make the decision which isn't going to alienate away your potential players, if it's something that you yourself are building because it's something you've always wanted to make than do whatever you feel would bring you the most joy, and let players come/go.
Check out https://www.facebook.com/LiquidGames for some great games made by me on the Playstation Mobile market.
Pay per message sounds to me like a pretty nice solution to the most excessive spamming in world chat, and keep it more game focused.
Sounds rather easy to explain with lore too.

And then let whoever wants to, also create their IRC, skype, teamspeak, whatnot-channels, they will anyhow, even if you do have a totally open world chat.
What is the problem with that? If they want to spam on in their own irc channel, let them.
Advertisement

I think it's way better if players have to meet up with people to talk to them.


Is it? People of the real world invented telephones, cellphones the internet and MMOG for just one reason: because it's a pain to go somewhere to meet somebody to interact with them face to face. So, why would it be better to make people do the stuff the don't want to do in the real world?


But problem is that if you don't have a world chat.. There will be an IRC chatroom outside the game that most players go to.
[/quote]
And that's exactly because it's a pain when you have to waste time and resources on things you don't want to do.

There's only one good reason for not implementing world chats in your game: it's largely a waste of resources to have a chat that's mainly used for advertising.

[quote name='glhf' timestamp='1332596063' post='4924877']
I think it's way better if players have to meet up with people to talk to them.


Is it? People of the real world invented telephones, cellphones the internet and MMOG for just one reason: because it's a pain to go somewhere to meet somebody to interact with them face to face. So, why would it be better to make people do the stuff the don't want to do in the real world?


But problem is that if you don't have a world chat.. There will be an IRC chatroom outside the game that most players go to.
[/quote]
And that's exactly because it's a pain when you have to waste time and resources on things you don't want to do.

There's only one good reason for not implementing world chats in your game: it's largely a waste of resources to have a chat that's mainly used for advertising.
[/quote]

I didn't know it was possible to talk with every single person in the world through telepathic abilities?
How do you do that?

Comparing to phones is a really bad example.
Not even a chat room is a good example because not every single person in this world is in a chat room.

If you want a realistic game then remove world chat.. Party chats can serve as irl chat rooms and PMs can serve as telephones.

I didn't know it was possible to talk with every single person in the world through telepathic abilities?
How do you do that?

Comparing to phones is a really bad example.
Not even a chat room is a good example because not every single person in this world is in a chat room.

If you want a realistic game then remove world chat.. Party chats can serve as irl chat rooms and PMs can serve as telephones.


I think you've misunderstood eugene2k's points.
He's not saying that people have telephones, therefore in a game one should be able to talk to anyone, anywhere.
He is saying people INVENTED telephones, because THEY WANT to be able to talk to anyone, anywhere.
It's a really good example - if you consider slicer4ever's points.

Allow me to elaborate:
To your point; yes. If you want a realistic game, then remove world chat.
But why do you want a realistic game? What is the aim of this project?
The assumption is that the aim is to make money. In which case, you're looking from the wrong angle. People don't want realistic.
People want world chat, it's a social convention of all succesful MMOs - do the research.
There will be trolls, beggers, blah blah blah - so implement an ignore system. Again, succesful MMOs have faced these problems, how do they approach them? - do the research.
My point is, to make money, give the people what they want and charge them for it. Oh, and do the research.

However, if the point of this project is to turn YOUR dreams into a real thing, then you don't need to ask other designers/developers for confirmation. Make your game, your way and enjoy it.


On an unrelated note; "pay per message" is interesting. I don't think it would work as intended, but it interested me nevertheless.

As always, hope this is helpful.

Wyrm.

[quote name='glhf' timestamp='1332774352' post='4925371']
I didn't know it was possible to talk with every single person in the world through telepathic abilities?
How do you do that?

Comparing to phones is a really bad example.
Not even a chat room is a good example because not every single person in this world is in a chat room.

If you want a realistic game then remove world chat.. Party chats can serve as irl chat rooms and PMs can serve as telephones.


I think you've misunderstood eugene2k's points.
He's not saying that people have telephones, therefore in a game one should be able to talk to anyone, anywhere.
He is saying people INVENTED telephones, because THEY WANT to be able to talk to anyone, anywhere.
It's a really good example - if you consider slicer4ever's points.

Allow me to elaborate:
To your point; yes. If you want a realistic game, then remove world chat.
But why do you want a realistic game? What is the aim of this project?
The assumption is that the aim is to make money. In which case, you're looking from the wrong angle. People don't want realistic.
People want world chat, it's a social convention of all succesful MMOs - do the research.
There will be trolls, beggers, blah blah blah - so implement an ignore system. Again, succesful MMOs have faced these problems, how do they approach them? - do the research.
My point is, to make money, give the people what they want and charge them for it. Oh, and do the research.

However, if the point of this project is to turn YOUR dreams into a real thing, then you don't need to ask other designers/developers for confirmation. Make your game, your way and enjoy it.


On an unrelated note; "pay per message" is interesting. I don't think it would work as intended, but it interested me nevertheless.

As always, hope this is helpful.

Wyrm.
[/quote]

I don't want a realistic game, I thought he wanted he because he talks about telephones.
And I'm not going to go into the discussion about why world chat shouldnt be in the game even if majority liks it.
It's same reason why players should be forced to play in an open pvp environment even if they prefer consensual PvP.

I believe it ruins the social aspect of games at least.
Advertisement

And I'm not going to go into the discussion about why world chat shouldnt be in the game even if majority liks it.

Ummmm... you might want to read over your own original post again... that topic is precisely the question you asked at the start of the topic. You also asked for people's opinions, and you now appear to be somewhat annoyed that people are disagreeing with you.

You're welcome to do as you please with your own game, but if you're going to ask for people's opinion you're going to have to deal with the fact that some (or in this case many) people will disagree with you.

- Jason Astle-Adams

If you want a realistic game then remove world chat.[/quote]
So your aim really was to bring a higher level of immersion to the player... I gather from your posts that you're designing a MMORPG, in that case the first thing that prevents immersion is the RPG element, because rather than players fighting with their own skills they have to level up their characters. Another thing affecting immersion is the limitations of the mouse+keyboard interface. Also there's the problem of seeing your own butt in the game you play (as most MMORPGs use a third-person camera perspective) - in reality you don't, do you? Oh, and when you speak, you have to type - breaks immersion too, you know. World chat is the least of your worries.

I didn't know it was possible to talk with every single person in the world through telepathic abilities?[/quote]
I'm having trouble keeping up with your line of thought, though. What do telepathic abilities have to do with anything?


BTW, reality is realistic, games are all make believe.

If you want a realistic game then remove world chat.

So your aim really was to bring a higher level of immersion to the player... I gather from your posts that you're designing a MMORPG, in that case the first thing that prevents immersion is the RPG element, because rather than players fighting with their own skills they have to level up their characters. Another thing affecting immersion is the limitations of the mouse+keyboard interface. Also there's the problem of seeing your own butt in the game you play (as most MMORPGs use a third-person camera perspective) - in reality you don't, do you? Oh, and when you speak, you have to type - breaks immersion too, you know. World chat is the least of your worries.

I didn't know it was possible to talk with every single person in the world through telepathic abilities?[/quote]
I'm having trouble keeping up with your line of thought, though. What do telepathic abilities have to do with anything?


BTW, reality is realistic, games are all make believe.
[/quote]

You have obviously misread my reply.
I said I DO NOT care about realism.

The telepathic abilities comment was for the guy who was making irl comparisons to games.

[quote name='glhf' timestamp='1332835117' post='4925567']
And I'm not going to go into the discussion about why world chat shouldnt be in the game even if majority liks it.

Ummmm... you might want to read over your own original post again... that topic is precisely the question you asked at the start of the topic. You also asked for people's opinions, and you now appear to be somewhat annoyed that people are disagreeing with you.

You're welcome to do as you please with your own game, but if you're going to ask for people's opinion you're going to have to deal with the fact that some (or in this case many) people will disagree with you.
[/quote]

Yes, This was a mistake to ask for any kind of opinions.. oh well.
I'll try and ignore anyone that is disagreeing with me.

Next time I'm making a thread I'll make sure to say I'm only interested in people with same opinion.

This topic is closed to new replies.

Advertisement