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How Do You......

Started by January 09, 2000 08:42 PM
1 comment, last by SlimShady38 25 years, 2 months ago
How Do you load and Reander a .3ds file in Glide 3. If it makes a differance I''m using TriSpectives to Create my 3DS''s Thanks, Slim
You first have to create your texture, save it in a .tga format, then use the program TexUS to convert the .tga to a .3df file.

There are some good tutorials at:
www.voodooextreme.com/glide3tutorial/
(See the sections on Texture-mapping, and also TexUS)

I hope this helps, Paulcoz.
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Dude -------- I know how to make a texture. I''m talking about a 3D Studio Max 3D Object Mesh. More Commonly Know as a .3DS file. The Compiled looking non-ASCII Version.

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