I'm not the only one. This is the number one problem game designers are trying to overcome. 70% percent of new players in World of Warcraft play in a mode that blocks them from seeing all other players; this in a Massive Multiplayer RPG. There is a serious market for online gaming that many people are staying away from because of a handful of people.
Don't try telling me “some people are just jerks.” I am old enough to remember where we went for multi-player before the internet blew up: the arcade. You would walk up to your favorite game, ask to join, and start playing with total strangers. I rarely met a jerk at the arcade and most of the time the act of playing the game was a bonding experience between us. This has led me to question: why does the internet breed trolls?
A few of my ideas as to why trolls thrive:
- Anonymity. No one knows who your really are
- Zero risk. If people grow to hate you, you can simply create a new identity.
- Zero reputation tracking
- No face-to-face. Many players don't realize there are humans on the other end of the internet. No one can punch you in the face for the things you say.
- No punishment.
I know some people don't mind trolls, and I know some people have probably trolled themselves (I know I have). But it's really hurting the online games market. So I want us to come up with some ideas of how to fix this. Lets use two examples: a team based First Person Shooter, and an MMORPG. Here are some common problems:
Team FPS. Trolls will...:- kick players for no reason
- kill members on their team with friendly fire
- Poor sportsmanship. (Nobody is just a good player. You cheated or my team sucks)
MMORPG. Trolls will...:- Not allow new players to explore the game (“your using THAT armor? Are you stupid?”)
- Kill new players when stats are very unbalanced
- Kill stealing
Both:- Terrible language (this prevents younger audience from playing)
- Homophobia, Sexism (Gamer girls HATE playing online), & Racism is rampant
So what are some ideas of how we can fix this? I would love to hear your thoughts. What do you think about:- Language filters
- Moderators
- Karma points
- Paying for an account (there is some risk in having a bad reputation)
- Rewarding players who help newbies
- Vote kicking & abusing the vote kick
- Player ranking (prevent putting a new player in a pro game)
- Grouping players by age
Once in a blue moon I have gotten into an online game where everyone, even my opponents, were very respectful. When you find a game like that you never want to leave. I feel like we can get there with some clever tricks. Tell me your ideas!
- Language filters
- Terrible language (this prevents younger audience from playing)
- Not allow new players to explore the game (“your using THAT armor? Are you stupid?”)
- kick players for no reason