My name is John, and I produce music under the alias of JC Blade. Up until relatively recently I've mainly produced rap, hip hop and R&B beats, which I have leased to rappers and singers around the world with some success. That industry is definitely set up for leasing music.
As I am now producing soundtracks making my beats available for video games, I was going to transfer my philosophy to the video game developers market; those who can't afford custom or exclusive music for their video games will most likely pay for non-exclusive leases, if they're affordable.
However, after browsing the forums for the best part of a year, I'm not so sure if this is as true as I thought it was.
There are A LOT of sound designers and producers who are willing to work for free to build up their portfolios, and I am seeing a recurring trend of low-budget developers going to these guys before looking at leasing music. Hell, it makes sense really.
But, does this mean that the leasing market isn't as successful in the video game industry? I know a lot of producers on the forums do have pages on their websites for leasing, but I'm not so sure that they're actually getting business that way.
Could you please lend your opinions. I just don't want to waste my time trying to build a portfolio of soundtracks to lease then market them if there isn't a market for them, I'd instead try a different approach.
Thank you for time
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JC