Hi there,
I'm looking for a board game that I could do AI for. I'm looking for something challenging (but not insanely difficult) as this for my Bachelor's thesis. I'd prefer something tile-based, moving pieces, lots of options/strategies - that kind of stuff. Hopefully something less popular then chess, but popular enough so that I could compare results etc.
Thanks in advance.
Board game to do AI for?
You could make a tile based (more a grid) version of risk... you can check out my version at my site for a picture of what I'm talking about. Doing the AI for it was actually a more complicated than I thought, once I realized I also had to make the computer players dumb so you could win.
[ dev journal ]
[ current projects' videos ]
[ Zolo Project ]
I'm not mean, I just like to get to the point.
[ current projects' videos ]
[ Zolo Project ]
I'm not mean, I just like to get to the point.
...once I realized I also had to make the computer players dumb so you could win.
That's usually as simple as playing a random (or weighted random) selection from your top n moves rather than simply the highest scoring one.
Dave Mark - President and Lead Designer of Intrinsic Algorithm LLC
Professional consultant on game AI, mathematical modeling, simulation modeling
Co-founder and 10 year advisor of the GDC AI Summit
Author of the book, Behavioral Mathematics for Game AI
Blogs I write:
IA News - What's happening at IA | IA on AI - AI news and notes | Post-Play'em - Observations on AI of games I play
"Reducing the world to mathematical equations!"
Arimaa (http://arimaa.com/arimaa/)
There is an active Bot development community - bots are yet to beat top players. There have also been so interesting recent developments that build on existing chess algorithms (using machine learning to sample and exclude potential moves from evaluation). You can test your bots against others and there is a yearly world championship (with a prize if your bot can beat the human champion).
Bot dev forum
http://arimaa.com/arimaa/forum/cgi/YaBB.cgi?board=devTalk
There is an active Bot development community - bots are yet to beat top players. There have also been so interesting recent developments that build on existing chess algorithms (using machine learning to sample and exclude potential moves from evaluation). You can test your bots against others and there is a yearly world championship (with a prize if your bot can beat the human champion).
Bot dev forum
http://arimaa.com/arimaa/forum/cgi/YaBB.cgi?board=devTalk
Few years ago, Battle for Wesnoth people were looking for someone interested in develop and get better their game AI. It's still quite bad, so maybe they are still interested
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement