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Building Hype

Started by June 08, 2011 10:49 PM
0 comments, last by jocovogamedev 13 years, 5 months ago
What is the best way to build hype for a game? I am an artist so my skills will have to be limited to the arts as opposed to programming.
Anywho, I have a tailer:
but besides investing in add space would anyone have any creative ideas?
I'm learning this all myself so I'm no expert but:

Start early (long before game is finished) creating a buzz!!


Doing press releases can help.

Getting review sites to review your game.

Being active (and liked) on as many forums as possible is a very good thing.

Putting something in your game that allows people to follow you on twitter or post on facebook.

Also creating a facebook landing page is very good.

Here is a forum that's mainly for iPhone but may have some good info there:

Promoting techniques


A video series that is a must for anyone I think despite that it's geared towards iPhone is:

MoMo Chicago Video Series


I have no association with any of these, btw ...
Joseph
www.prestoarts.com
Check out my games - Zombie Toss Basketball, ...

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