The guards in my Lode Runner remake are a little too clever I guess.
In the original they would keep doing stupid (strange?) things,
like 'fleeing' from you when you're both on the same ladder...
I'm thinking maybe the guards should 'retreat' to their starting positions
when they can't reach the lode runner. For instance in level 9 (see below),
it's almost impossible to finish (it can be done, luring them to higher ground).
Any ideas, or existing algorithms for lode runner games? (not the original,
I don't want them that stupid : - )
Download Lode Runner
![lr9.jpg](http://java-expert.nl/games/test/lr9.jpg)